AI Insights · Timothy · July 2025
Top Down Games Performance in France Q2 2025
Explore the performance trends of the top 5 top-down games in France during Q2 2025, highlighting key metrics such as downloads, revenue, and active users.
In the second quarter of 2025, the top 5 top-down games on a unified platform in France demonstrated varied performance trends in terms of downloads, revenue, and active users. Here's a closer look at how each game fared, based on data from Sensor Tower.
MONOPOLY GO! by Scopely, Inc. saw a notable increase in weekly revenue, peaking at approximately $1.3M in late May. Downloads fluctuated, with a peak of 25.3K mid-April, while active users reached a high of 539.9K in May before declining to 437.7K by the end of June.
Pokémon TCG Pocket from The Pokemon Company experienced a significant revenue spike to $1.7M in late April, but revenue generally trended downward afterward. Downloads started strong at 49.1K in early April, gradually decreasing to 30.2K by the end of the quarter. Active users followed a similar downward trajectory, ending at 1.07M.
Supercell's Brawl Stars showed variable revenue, with a peak of $675K in late April. Downloads remained relatively stable, with a peak of 50.7K in late May, while active users hovered around 4.8M throughout the quarter.
Whiteout Survival by Century Games Pte. Ltd. kept a steady revenue, peaking at $415K in early June. Downloads showed minor fluctuations, peaking at 33.6K in mid-April, and active users saw a decrease from 223K in early April to 187.7K by June's end.
Lastly, Clash Royale, another title from Supercell, demonstrated a revenue peak of $269K in early June. Downloads showed gradual growth, reaching 30K by the end of June, while active users increased from 2.24M in March to 2.76M by the end of the quarter.
For more insights on these trends, visit Sensor Tower's platform.